Dynomotion

Group: DynoMotion Message: 13935 From: daveymahomh600e Date: 10/26/2016
Subject: Gcode Execution Issue

Hi Tom,

I have something unusual going on with a gcode program.


The program includes an M102 program to change tools...


#include "KMotionDef.h"

main()
{
   
    ClearBit(42);
   
    Delay_sec(1.0);

    EnableAxis(2);
    while (!CheckDone(2));

    EnableAxis(3);
    while (!CheckDone(3));
   
    MoveRelAtVel(3,15500.0,5000.0);
    while (!CheckDone(3));
   
    MoveRelAtVel(2,8333.0,3000.0);           // 2 pos'n
    while (!CheckDone(2));
   
    MoveRelAtVel(3,-16500.0,4000.0);           // lower jack
    while (!CheckDone(3));
   
    DisableAxis(2);
    DisableAxis(3);
   
    Delay_sec(0.5);
   
    SetBit(42);
}


This M102 is near the end of the program...

...

G1 X6.42287 Y5.53505
G1 X6.39782 Y5.50244
G1 X6.29443 Y5.29784
G0 X6 Y0.5
M5 (turn spindle off)
M102 (change turret back to roller #2)
M30  (rewind program)


but doesn't seem to execute fully when it is embedded in the gcode. If I enter the M102 into the screen window and "send" it the program runs fine. When it is within the gcode program it seems to miss the 2 position move for axis 2. Because the system is open loop there is no feedback that the motion has completed. Even stranger is if this M code is placed higher up in the gcode it seems to execute just fine. Would there be some kind of conflict between the M102 and the M30 rewind commands?


Thanks for your help,

David.


Group: DynoMotion Message: 13939 From: David Stevenson Date: 10/27/2016
Subject: Re: Gcode Execution Issue
Has anyone else experienced this kind of problem?

Thanks,
David.

On 10/26/2016 10:41 AM, david.m.stevenson@... [DynoMotion] wrote:
 

Hi Tom,

I have something unusual going on with a gcode program.


The program includes an M102 program to change tools...


#include "KMotionDef.h"

main()
{
   
    ClearBit(42);
   
    Delay_sec(1.0);

    EnableAxis(2);
    while (!CheckDone(2));

    EnableAxis(3);
    while (!CheckDone(3));
   
    MoveRelAtVel(3,15500.0,5000.0);
    while (!CheckDone(3));
   
    MoveRelAtVel(2,8333.0,3000.0);           // 2 pos'n
    while (!CheckDone(2));
   
    MoveRelAtVel(3,-16500.0,4000.0);           // lower jack
    while (!CheckDone(3));
   
    DisableAxis(2);
    DisableAxis(3);
   
    Delay_sec(0.5);
   
    SetBit(42);
}


This M102 is near the end of the program...

...

G1 X6.42287 Y5.53505
G1 X6.39782 Y5.50244
G1 X6.29443 Y5.29784
G0 X6 Y0.5
M5 (turn spindle off)
M102 (change turret back to roller #2)
M30  (rewind program)


but doesn't seem to execute fully when it is embedded in the gcode. If I enter the M102 into the screen window and "send" it the program runs fine. When it is within the gcode program it seems to miss the 2 position move for axis 2. Because the system is open loop there is no feedback that the motion has completed. Even stranger is if this M code is placed higher up in the gcode it seems to execute just fine. Would there be some kind of conflict between the M102 and the M30 rewind commands?


Thanks for your help,

David.






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Group: DynoMotion Message: 13940 From: Hardy Family Date: 10/27/2016
Subject: Re: Gcode Execution Issue
Have you set the M102 program to "wait and sync"?  Otherwise, the g-code will maybe end before the M102 has finished.

Regards,
SJH


On Thu, Oct 27, 2016 at 7:12 AM, David Stevenson david.m.stevenson@... [DynoMotion] <DynoMotion@yahoogroups.com> wrote:
 

Has anyone else experienced this kind of problem?

Thanks,
David.


On 10/26/2016 10:41 AM, david.m.stevenson@... [DynoMotion] wrote:
 

Hi Tom,

I have something unusual going on with a gcode program.


The program includes an M102 program to change tools...


#include "KMotionDef.h"

main()
{
   
    ClearBit(42);
   
    Delay_sec(1.0);

    EnableAxis(2);
    while (!CheckDone(2));

    EnableAxis(3);
    while (!CheckDone(3));
   
    MoveRelAtVel(3,15500.0,5000.0) ;
    while (!CheckDone(3));
   
    MoveRelAtVel(2,8333.0,3000.0);            // 2 pos'n
    while (!CheckDone(2));
   
    MoveRelAtVel(3,-16500.0,4000. 0);           // lower jack
    while (!CheckDone(3));
   
    DisableAxis(2);
    DisableAxis(3);
   
    Delay_sec(0.5);
   
    SetBit(42);
}


This M102 is near the end of the program...

...

G1 X6.42287 Y5.53505
G1 X6.39782 Y5.50244
G1 X6.29443 Y5.29784
G0 X6 Y0.5
M5 (turn spindle off)
M102 (change turret back to roller #2)
M30  (rewind program)


but doesn't seem to execute fully when it is embedded in the gcode. If I enter the M102 into the screen window and "send" it the program runs fine. When it is within the gcode program it seems to miss the 2 position move for axis 2. Because the system is open loop there is no feedback that the motion has completed. Even stranger is if this M code is placed higher up in the gcode it seems to execute just fine. Would there be some kind of conflict between the M102 and the M30 rewind commands?


Thanks for your help,

David.






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Group: DynoMotion Message: 13941 From: Tom Kerekes Date: 10/27/2016
Subject: Re: Gcode Execution Issue

Hi David,

Do you have the Actions configured to Exec/wait/Sync before going on to the next command?

Are you using different Threads for the Actions?

Which Axes are in your Defined Coordinate System?

Why are you disabling and enabling the Axes?

Minor note: EnableAxis is immediate and there is no need to wait for anything to be "Done".  But it will not cause a problem to do so.

Regards

TK


On 10/26/2016 7:41 AM, david.m.stevenson@... [DynoMotion] wrote:
 

Hi Tom,

I have something unusual going on with a gcode program.


The program includes an M102 program to change tools...


#include "KMotionDef.h"

main()
{
   
    ClearBit(42);
   
    Delay_sec(1.0);

    EnableAxis(2);
    while (!CheckDone(2));

    EnableAxis(3);
    while (!CheckDone(3));
   
    MoveRelAtVel(3,15500.0,5000.0);
    while (!CheckDone(3));
   
    MoveRelAtVel(2,8333.0,3000.0);           // 2 pos'n
    while (!CheckDone(2));
   
    MoveRelAtVel(3,-16500.0,4000.0);           // lower jack
    while (!CheckDone(3));
   
    DisableAxis(2);
    DisableAxis(3);
   
    Delay_sec(0.5);
   
    SetBit(42);
}


This M102 is near the end of the program...

...

G1 X6.42287 Y5.53505
G1 X6.39782 Y5.50244
G1 X6.29443 Y5.29784
G0 X6 Y0.5
M5 (turn spindle off)
M102 (change turret back to roller #2)
M30  (rewind program)


but doesn't seem to execute fully when it is embedded in the gcode. If I enter the M102 into the screen window and "send" it the program runs fine. When it is within the gcode program it seems to miss the 2 position move for axis 2. Because the system is open loop there is no feedback that the motion has completed. Even stranger is if this M code is placed higher up in the gcode it seems to execute just fine. Would there be some kind of conflict between the M102 and the M30 rewind commands?


Thanks for your help,

David.



Group: DynoMotion Message: 13943 From: David Stevenson Date: 10/27/2016
Subject: Re: Gcode Execution Issue
Hi Tom,

Where do I find the Actions configuration?

The actions are in different threads.

The 2 axis in this movement are not defined in the coordinate system.

The enable/disable was used for testing purposes to reset position counts to zero.

I wasn't sure if there was some delay regarding the enable command.

Thanks for your help,
David.


On 10/27/2016 12:32 PM, Tom Kerekes tk@... [DynoMotion] wrote:
 

Hi David,

Do you have the Actions configured to Exec/wait/Sync before going on to the next command?

Are you using different Threads for the Actions?

Which Axes are in your Defined Coordinate System?

Why are you disabling and enabling the Axes?

Minor note: EnableAxis is immediate and there is no need to wait for anything to be "Done".  But it will not cause a problem to do so.

Regards

TK


On 10/26/2016 7:41 AM, david.m.stevenson@... [DynoMotion] wrote:
 

Hi Tom,

I have something unusual going on with a gcode program.


The program includes an M102 program to change tools...


#include "KMotionDef.h"

main()
{
   
    ClearBit(42);
   
    Delay_sec(1.0);

    EnableAxis(2);
    while (!CheckDone(2));

    EnableAxis(3);
    while (!CheckDone(3));
   
    MoveRelAtVel(3,15500.0,5000.0);
    while (!CheckDone(3));
   
    MoveRelAtVel(2,8333.0,3000.0);           // 2 pos'n
    while (!CheckDone(2));
   
    MoveRelAtVel(3,-16500.0,4000.0);           // lower jack
    while (!CheckDone(3));
   
    DisableAxis(2);
    DisableAxis(3);
   
    Delay_sec(0.5);
   
    SetBit(42);
}


This M102 is near the end of the program...

...

G1 X6.42287 Y5.53505
G1 X6.39782 Y5.50244
G1 X6.29443 Y5.29784
G0 X6 Y0.5
M5 (turn spindle off)
M102 (change turret back to roller #2)
M30  (rewind program)


but doesn't seem to execute fully when it is embedded in the gcode. If I enter the M102 into the screen window and "send" it the program runs fine. When it is within the gcode program it seems to miss the 2 position move for axis 2. Because the system is open loop there is no feedback that the motion has completed. Even stranger is if this M code is placed higher up in the gcode it seems to execute just fine. Would there be some kind of conflict between the M102 and the M30 rewind commands?


Thanks for your help,

David.







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Group: DynoMotion Message: 13944 From: daveymahomh600e Date: 10/27/2016
Subject: Re: Gcode Execution Issue
Sorry, I just clued-in to where the Exec/wait/Sync is. If the 2 axis are not part of the coordinated motion is Exec/Wait the proper Action?

Thanks,
David.


---In DynoMotion@yahoogroups.com, <david.m.stevenson@...> wrote :

Hi Tom,

Where do I find the Actions configuration?

The actions are in different threads.

The 2 axis in this movement are not defined in the coordinate system.

The enable/disable was used for testing purposes to reset position counts to zero.

I wasn't sure if there was some delay regarding the enable command.

Thanks for your help,
David.


On 10/27/2016 12:32 PM, Tom Kerekes tk@... [DynoMotion] wrote:
 

Hi David,

Do you have the Actions configured to Exec/wait/Sync before going on to the next command?

Are you using different Threads for the Actions?

Which Axes are in your Defined Coordinate System?

Why are you disabling and enabling the Axes?

Minor note: EnableAxis is immediate and there is no need to wait for anything to be "Done".  But it will not cause a problem to do so.

Regards

TK


On 10/26/2016 7:41 AM, david.m.stevenson@... [DynoMotion] wrote:
 

Hi Tom,

I have something unusual going on with a gcode program.


The program includes an M102 program to change tools...


#include "KMotionDef.h"

main()
{
   
    ClearBit(42);
   
    Delay_sec(1.0);

    EnableAxis(2);
    while (!CheckDone(2));

    EnableAxis(3);
    while (!CheckDone(3));
   
    MoveRelAtVel(3,15500.0,5000.0);
    while (!CheckDone(3));
   
    MoveRelAtVel(2,8333.0,3000.0);           // 2 pos'n
    while (!CheckDone(2));
   
    MoveRelAtVel(3,-16500.0,4000.0);           // lower jack
    while (!CheckDone(3));
   
    DisableAxis(2);
    DisableAxis(3);
   
    Delay_sec(0.5);
   
    SetBit(42);
}


This M102 is near the end of the program...

...

G1 X6.42287 Y5.53505
G1 X6.39782 Y5.50244
G1 X6.29443 Y5.29784
G0 X6 Y0.5
M5 (turn spindle off)
M102 (change turret back to roller #2)
M30  (rewind program)


but doesn't seem to execute fully when it is embedded in the gcode. If I enter the M102 into the screen window and "send" it the program runs fine. When it is within the gcode program it seems to miss the 2 position move for axis 2. Because the system is open loop there is no feedback that the motion has completed. Even stranger is if this M code is placed higher up in the gcode it seems to execute just fine. Would there be some kind of conflict between the M102 and the M30 rewind commands?


Thanks for your help,

David.







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This email has been checked for viruses by Avast antivirus software.
www.avast.com


Group: DynoMotion Message: 13947 From: David Stevenson Date: 10/27/2016
Subject: Re: Gcode Execution Issue
Hi SJH,

Thanks for your note. The M102 was set to only execute. The 2 axis are not part of the coordinated motion, so should the setting be Exec/Wait?

Best regards,
David.

On 10/27/2016 11:39 AM, Hardy Family hardy.woodland.cypress@... [DynoMotion] wrote:
 
Have you set the M102 program to "wait and sync"?  Otherwise, the g-code will maybe end before the M102 has finished.

Regards,
SJH


On Thu, Oct 27, 2016 at 7:12 AM, David Stevenson david.m.stevenson@... [DynoMotion] <DynoMotion@yahoogroups.com> wrote:
 

Has anyone else experienced this kind of problem?

Thanks,
David.


On 10/26/2016 10:41 AM, david.m.stevenson@... [DynoMotion] wrote:
 

Hi Tom,

I have something unusual going on with a gcode program.


The program includes an M102 program to change tools...


#include "KMotionDef.h"

main()
{
   
    ClearBit(42);
   
    Delay_sec(1.0);

    EnableAxis(2);
    while (!CheckDone(2));

    EnableAxis(3);
    while (!CheckDone(3));
   
    MoveRelAtVel(3,15500.0,5000.0) ;
    while (!CheckDone(3));
   
    MoveRelAtVel(2,8333.0,3000.0);            // 2 pos'n
    while (!CheckDone(2));
   
    MoveRelAtVel(3,-16500.0,4000. 0);           // lower jack
    while (!CheckDone(3));
   
    DisableAxis(2);
    DisableAxis(3);
   
    Delay_sec(0.5);
   
    SetBit(42);
}


This M102 is near the end of the program...

...

G1 X6.42287 Y5.53505
G1 X6.39782 Y5.50244
G1 X6.29443 Y5.29784
G0 X6 Y0.5
M5 (turn spindle off)
M102 (change turret back to roller #2)
M30  (rewind program)


but doesn't seem to execute fully when it is embedded in the gcode. If I enter the M102 into the screen window and "send" it the program runs fine. When it is within the gcode program it seems to miss the 2 position move for axis 2. Because the system is open loop there is no feedback that the motion has completed. Even stranger is if this M code is placed higher up in the gcode it seems to execute just fine. Would there be some kind of conflict between the M102 and the M30 rewind commands?


Thanks for your help,

David.






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www.avast.com







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Group: DynoMotion Message: 13948 From: Hardy Family Date: 10/27/2016
Subject: Re: Gcode Execution Issue
Yes, if axes move independently (via your M102) you need to exec+wait+sync so the interpreter doesn't continue to run with the wrong info.  The interpreter keeps its own idea of where the machine is, so you need to update it if anything changes outside its knowledge.

Regards,
SJH

On Thu, Oct 27, 2016 at 12:54 PM, David Stevenson david.m.stevenson@... [DynoMotion] <DynoMotion@yahoogroups.com> wrote:
 

Hi SJH,

Thanks for your note. The M102 was set to only execute. The 2 axis are not part of the coordinated motion, so should the setting be Exec/Wait?

Best regards,
David.


On 10/27/2016 11:39 AM, Hardy Family hardy.woodland.cypress@gmail. com [DynoMotion] wrote:
 
Have you set the M102 program to "wait and sync"?  Otherwise, the g-code will maybe end before the M102 has finished.

Regards,
SJH


On Thu, Oct 27, 2016 at 7:12 AM, David Stevenson david.m.stevenson@... [DynoMotion] <DynoMotion@yahoogroups.com> wrote:
 

Has anyone else experienced this kind of problem?

Thanks,
David.


On 10/26/2016 10:41 AM, david.m.stevenson@... [DynoMotion] wrote:
 

Hi Tom,

I have something unusual going on with a gcode program.


The program includes an M102 program to change tools...


#include "KMotionDef.h"

main()
{
   
    ClearBit(42);
   
    Delay_sec(1.0);

    EnableAxis(2);
    while (!CheckDone(2));

    EnableAxis(3);
    while (!CheckDone(3));
   
    MoveRelAtVel(3,15500.0,5000.0) ;
    while (!CheckDone(3));
   
    MoveRelAtVel(2,8333.0,3000.0);            // 2 pos'n
    while (!CheckDone(2));
   
    MoveRelAtVel(3,-16500.0,4000.0 );           // lower jack
    while (!CheckDone(3));
   
    DisableAxis(2);
    DisableAxis(3);
   
    Delay_sec(0.5);
   
    SetBit(42);
}


This M102 is near the end of the program...

...

G1 X6.42287 Y5.53505
G1 X6.39782 Y5.50244
G1 X6.29443 Y5.29784
G0 X6 Y0.5
M5 (turn spindle off)
M102 (change turret back to roller #2)
M30  (rewind program)


but doesn't seem to execute fully when it is embedded in the gcode. If I enter the M102 into the screen window and "send" it the program runs fine. When it is within the gcode program it seems to miss the 2 position move for axis 2. Because the system is open loop there is no feedback that the motion has completed. Even stranger is if this M code is placed higher up in the gcode it seems to execute just fine. Would there be some kind of conflict between the M102 and the M30 rewind commands?


Thanks for your help,

David.






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www.avast.com







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Group: DynoMotion Message: 13949 From: Tom Kerekes Date: 10/27/2016
Subject: Re: Gcode Execution Issue

Hi David,

Exec/Wait should be sufficient in that case.  It shouldn't hurt to re-sync the Axis that supposedly didn't move.

Regards

TK


On 10/27/2016 11:51 AM, david.m.stevenson@... [DynoMotion] wrote:
 

Sorry, I just clued-in to where the Exec/wait/Sync is. If the 2 axis are not part of the coordinated motion is Exec/Wait the proper Action?

Thanks,
David.



---In DynoMotion@yahoogroups.com, <david.m.stevenson@...> wrote :

Hi Tom,

Where do I find the Actions configuration?

The actions are in different threads.

The 2 axis in this movement are not defined in the coordinate system.

The enable/disable was used for testing purposes to reset position counts to zero.

I wasn't sure if there was some delay regarding the enable command.

Thanks for your help,
David.


On 10/27/2016 12:32 PM, Tom Kerekes tk@... [DynoMotion] wrote:
 

Hi David,

Do you have the Actions configured to Exec/wait/Sync before going on to the next command?

Are you using different Threads for the Actions?

Which Axes are in your Defined Coordinate System?

Why are you disabling and enabling the Axes?

Minor note: EnableAxis is immediate and there is no need to wait for anything to be "Done".  But it will not cause a problem to do so.

Regards

TK


On 10/26/2016 7:41 AM, david.m.stevenson@... [DynoMotion] wrote:
 

Hi Tom,

I have something unusual going on with a gcode program.


The program includes an M102 program to change tools...


#include "KMotionDef.h"

main()
{
   
    ClearBit(42);
   
    Delay_sec(1.0);

    EnableAxis(2);
    while (!CheckDone(2));

    EnableAxis(3);
    while (!CheckDone(3));
   
    MoveRelAtVel(3,15500.0,5000.0);
    while (!CheckDone(3));
   
    MoveRelAtVel(2,8333.0,3000.0);           // 2 pos'n
    while (!CheckDone(2));
   
    MoveRelAtVel(3,-16500.0,4000.0);           // lower jack
    while (!CheckDone(3));
   
    DisableAxis(2);
    DisableAxis(3);
   
    Delay_sec(0.5);
   
    SetBit(42);
}


This M102 is near the end of the program...

...

G1 X6.42287 Y5.53505
G1 X6.39782 Y5.50244
G1 X6.29443 Y5.29784
G0 X6 Y0.5
M5 (turn spindle off)
M102 (change turret back to roller #2)
M30  (rewind program)


but doesn't seem to execute fully when it is embedded in the gcode. If I enter the M102 into the screen window and "send" it the program runs fine. When it is within the gcode program it seems to miss the 2 position move for axis 2. Because the system is open loop there is no feedback that the motion has completed. Even stranger is if this M code is placed higher up in the gcode it seems to execute just fine. Would there be some kind of conflict between the M102 and the M30 rewind commands?


Thanks for your help,

David.







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www.avast.com



Group: DynoMotion Message: 13950 From: David Stevenson Date: 10/27/2016
Subject: Re: Gcode Execution Issue
Thanks Tom and SJH.

I did look through the 2016 manual and online but I couldn't find a really clear explanation of the difference between the 3 versions of execute. I'll give it a try tomorrow.

Best regards,
David.

On 10/27/2016 7:29 PM, Tom Kerekes tk@... [DynoMotion] wrote:
 

Hi David,

Exec/Wait should be sufficient in that case.  It shouldn't hurt to re-sync the Axis that supposedly didn't move.

Regards

TK


On 10/27/2016 11:51 AM, david.m.stevenson@... [DynoMotion] wrote:
 

Sorry, I just clued-in to where the Exec/wait/Sync is. If the 2 axis are not part of the coordinated motion is Exec/Wait the proper Action?

Thanks,
David.



---In DynoMotion@yahoogroups.com, <david.m.stevenson@...> wrote :

Hi Tom,

Where do I find the Actions configuration?

The actions are in different threads.

The 2 axis in this movement are not defined in the coordinate system.

The enable/disable was used for testing purposes to reset position counts to zero.

I wasn't sure if there was some delay regarding the enable command.

Thanks for your help,
David.


On 10/27/2016 12:32 PM, Tom Kerekes tk@... [DynoMotion] wrote:
 

Hi David,

Do you have the Actions configured to Exec/wait/Sync before going on to the next command?

Are you using different Threads for the Actions?

Which Axes are in your Defined Coordinate System?

Why are you disabling and enabling the Axes?

Minor note: EnableAxis is immediate and there is no need to wait for anything to be "Done".  But it will not cause a problem to do so.

Regards

TK


On 10/26/2016 7:41 AM, david.m.stevenson@... [DynoMotion] wrote:
 

Hi Tom,

I have something unusual going on with a gcode program.


The program includes an M102 program to change tools...


#include "KMotionDef.h"

main()
{
   
    ClearBit(42);
   
    Delay_sec(1.0);

    EnableAxis(2);
    while (!CheckDone(2));

    EnableAxis(3);
    while (!CheckDone(3));
   
    MoveRelAtVel(3,15500.0,5000.0);
    while (!CheckDone(3));
   
    MoveRelAtVel(2,8333.0,3000.0);           // 2 pos'n
    while (!CheckDone(2));
   
    MoveRelAtVel(3,-16500.0,4000.0);           // lower jack
    while (!CheckDone(3));
   
    DisableAxis(2);
    DisableAxis(3);
   
    Delay_sec(0.5);
   
    SetBit(42);
}


This M102 is near the end of the program...

...

G1 X6.42287 Y5.53505
G1 X6.39782 Y5.50244
G1 X6.29443 Y5.29784
G0 X6 Y0.5
M5 (turn spindle off)
M102 (change turret back to roller #2)
M30  (rewind program)


but doesn't seem to execute fully when it is embedded in the gcode. If I enter the M102 into the screen window and "send" it the program runs fine. When it is within the gcode program it seems to miss the 2 position move for axis 2. Because the system is open loop there is no feedback that the motion has completed. Even stranger is if this M code is placed higher up in the gcode it seems to execute just fine. Would there be some kind of conflict between the M102 and the M30 rewind commands?


Thanks for your help,

David.







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www.avast.com







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Group: DynoMotion Message: 13952 From: daveymahomh600e Date: 10/28/2016
Subject: Re: Gcode Execution Issue
I changed the Action as suggested and it cured the issue. Thanks again for your help.

BTW, the new screen editor is really cool! Thanks for that too.

Best regards,
David.